about me

Photo by Nicolas ‘Qiqo’ Stephan

Photo by Nicolas ‘Qiqo’ Stephan

I’m a professional game developer with over 20 years of experience, mostly in AAA. I specialize in player controls and player systems, design, and leading teams. On the side I play guitar, write about music, and constantly start small games I never finish. I love to talk about games, my job, and the industry.

If you’d like to contact me, my email is simply charles dot mylastname at gmail dot com.

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games

definitely not a cv

2021 - Current

It’s a secret.

2016 - 2020: Watch Dogs: Legion

Lead Gameplay Programmer. It was an impossible project, but my team still managed to knock it out of the park.

2012 - 2016: Below

Gameplay Programmer. Nathan called me Lead Gameplay Programmer once, but I think he was joking. I programmed most of the gameplay outside of the UI and level generation.

2010 - 2012: Ubisoft Toronto Founding + Splinter Cell: Blacklist

Additional Gameplay Programming, because I left before the game shipped.

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